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Energy and other gear ideas/questions.

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Energy and other gear ideas/questions. Empty Energy and other gear ideas/questions.

Post by Peryton on Thu Apr 02, 2015 8:34 pm

How about adding Energy as a stat on the endgame gear? Been playing abit as the medic now and kinda feels that no gear really benefits him other than the "tank" stats.

Also were wondering if skill damage affected healing. (It should tbh, just rename it skill power)
Would be nice to see more split gear either instead off or in just on the side, for more tanking and dps oriented gear.


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Join date : 2015-04-01

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